Level Designer
Vesna Grau
Welcome! I am a player-experience–oriented Level Designer with 3 years of expertese in FPS and story-driven games and background in indie and AAA production. Looking for a Junior position starting Q4 2025.

Welcome! I am a player-experience–oriented Level Designer with 3 years of expertese in FPS and story-driven games and background in indie and AAA production. Looking for a Junior position starting Q4 2025.
Echoes of the Deep is a level designed to accommodate water as a central gameplay element, reimagining the mechanic no Quake level used before.
Play on Itch.io